Blood Brothers Cards

 


Highest single target potential familiars

Lizardman Hunter II +29475 ( 3 x 9825 )
Imperial Scout II +18252 ( 6 x 3042 )
Living Sword II17574 ( 1 x 17574 )
Imperial Scout +15660 ( 6 x 2610 )
Heel Wrestler II +14960 ( 1 x 14960 )
Mud Golem +14160 ( 2 x 7080 )
Lizardman Warrior II +14112 ( 6 x 2352 )
Wight Knight II +13698 ( 3 x 4566 )
Corpse Balloon II13260 ( 1 x 13260 )
Corpse Rat II +12330 ( 5 x 2466 )
Dwarven Overseer II +12100 ( 1 x 12100 )
Ape Scout II +11160 ( 1 x 11160 )
Wight Ranger II +10830 ( 1 x 10830 )
Goblin Miner II +10240 ( 1 x 10240 )
Watchape II +9960 ( 2 x 4980 )
War Boar +9840 ( 1 x 9840 )
Goblin Thief II +9210 ( 3 x 3070 )
Wild Boar II9189 ( 1 x 9189 )
Dwarven Mine Worker II +9090 ( 3 x 3030 )
Giant Eagle +9000 ( 4 x 2250 )
Common | Uncommon | Rare | Epic | Legendary | All | New | Fastest


Highest AOE potential familiars

Corpse Balloon II66300 ( 5 x 13260 )
Dwarven Overseer II +60500 ( 5 x 12100 )
Lizardman Hunter II +29475 ( 3 x 9825 )
Dwarven Engineer +28000 ( 5 x 5600 )
Dwarven Engineer II +24450 ( 3 x 8150 )
Imperial Scout II +18252 ( 6 x 3042 )
Living Sword II17574 ( 1 x 17574 )
Ninja Hawk II +16100 ( 5 x 3220 )
Imperial Scout +15660 ( 6 x 2610 )
Heel Wrestler II +14960 ( 1 x 14960 )
Lizardman Warrior +14400 ( 5 x 2880 )
Mud Golem +14160 ( 2 x 7080 )
Lizardman Warrior II +14112 ( 6 x 2352 )
Wight Knight II +13698 ( 3 x 4566 )
Jiang Shi +13500 ( 3 x 4500 )
Jiang Shi II +13000 ( 5 x 2600 )
Corpse Rat II +12330 ( 5 x 2466 )
Ape Scout II +11160 ( 1 x 11160 )
Wight Ranger II +10830 ( 1 x 10830 )
Goblin Miner II +10240 ( 1 x 10240 )
 


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Disclaimer: This website ranks familiars based off of 'potential' not actual damage dealt in game. This potential assumes perfect offensive conditions( front row to front row attacks, all front row formations ) and does not take into account damage reduction from wisdom or defense. Use this as a resource to rank the damage of familiar's skills vs others and do not expect to do this much damage in game.


Ape Scout
Ape Scout +
Ape Scout II
Ape Scout II +
Ashigaru
Ashigaru +
Ashigaru II
Ashigaru II +
Babyface Wrestler
Babyface Wrestler +
Babyface Wrestler II
Babyface Wrestler II +
Battle Ninja
Battle Ninja +
Battle Ninja II
Battle Ninja II +
Bugbear
Bugbear +
Clockwork Mole
Clockwork Mole +
Clockwork Mole II
Clockwork Mole II +
Corpse Balloon
Corpse Balloon +
Corpse Balloon II
Corpse Balloon II +
Corpse Rat
Corpse Rat +
Corpse Rat II
Corpse Rat II +
Crossbowman
Crossbowman +
Crossbowman II
Crossbowman II +
Destrier
Destrier +
Destrier II
Destrier II +
Dwarven Axeman
Dwarven Axeman +
Dwarven Axeman II
Dwarven Axeman II +
Dwarven Engineer
Dwarven Engineer +
Dwarven Engineer II
Dwarven Engineer II +
Dwarven Mine Worker
Dwarven Mine Worker +
Dwarven Mine Worker II
Dwarven Mine Worker II +
Dwarven Overseer
Dwarven Overseer +
Dwarven Overseer II
Dwarven Overseer II +
Elven Guardsman
Elven Guardsman II
Elven Mercenary
Elven Mercenary II
Ghost
Ghost +
Ghost II
Ghost II +
Giant Eagle
Giant Eagle +
Giant Eagle II
Giant Eagle II +
Giant Scorpion
Giant Scorpion +
Giant Scorpion II
Giant Scorpion II +
Goblin Hornblower
Goblin Hornblower +
Goblin Hornblower II
Goblin Hornblower II +
Goblin Miner
Goblin Miner +
Goblin Miner II
Goblin Miner II +
Goblin Thief
Goblin Thief +
Goblin Thief ++
Goblin Thief II
Goblin Thief II +
Goblin Thief II ++
Golem
Golem +
Golem II
Golem II +
Gorilla Huntsman
Gorilla Huntsman +
Gorilla Huntsman II
Gorilla Huntsman II +
Heavy Lancer
Heavy Lancer +
Heavy Lancer II
Heavy Lancer II +
Heel Wrestler
Heel Wrestler +
Heel Wrestler II
Heel Wrestler II +
Imperial Halberdier
Imperial Halberdier +
Imperial Halberdier II
Imperial Halberdier II +
Imperial Hound
Imperial Hound II
Imperial Scout
Imperial Scout +
Imperial Scout II
Imperial Scout II +
Jiang Shi
Jiang Shi +
Jiang Shi II
Jiang Shi II +
Kobold Gatekeeper
Kobold Gatekeeper +
Kobold Gatekeeper II
Kobold Gatekeeper II +
Light Footman
Light Footman +
Light Footman II
Light Footman II +
Living Shield
Living Shield II
Living Sword
Living Sword II
Lizardman Hunter
Lizardman Hunter +
Lizardman Hunter II
Lizardman Hunter II +
Lizardman Messenger
Lizardman Messenger +
Lizardman Messenger II
Lizardman Messenger II +
Lizardman Tribal Warrior
Lizardman Tribal Warrior +
Lizardman Tribal Warrior II
Lizardman Tribal Warrior II +
Lizardman Warrior
Lizardman Warrior +
Lizardman Warrior II
Lizardman Warrior II +
Man-Eating Katsura
Man-Eating Katsura +
Man-Eating Katsura II
Man-Eating Katsura II +
Mud Golem
Mud Golem +
Mud Golem II
Mud Golem II +
Mummy
Mummy +
Mummy ++
Mummy II
Mummy II +
Mummy II ++
Naginata Ashigaru
Naginata Ashigaru +
Naginata Ashigaru II
Naginata Ashigaru II +
Ninja Hawk
Ninja Hawk +
Ninja Hawk II
Ninja Hawk II +
Orcish Warrior
Orcish Warrior +
Orcish Warrior II
Orcish Warrior II +
Sahagin Warrior
Sahagin Warrior +
Sahagin Warrior II
Sahagin Warrior II +
Skeleton Warrior
Skeleton Warrior +
Skeleton Warrior II
Skeleton Warrior II +
Slime
Slime +
Slime II
Slime II +
Treant
Treant +
War Boar
War Boar +
War Boar II
War Boar II +
Watch Owl
Watch Owl +
Watch Owl II
Watch Owl II +
Watchape
Watchape +
Watchape II
Watchape II +
Wight Knight
Wight Knight +
Wight Knight II
Wight Knight II +
Wight Ranger
Wight Ranger +
Wight Ranger II
Wight Ranger II +
Wight Warrior
Wight Warrior +
Wight Warrior II
Wight Warrior II +
Wild Boar
Wild Boar +
Wild Boar II
Wild Boar II +

   


Highest single target potential PHYSICAL familiars

Lizardman Hunter II +29475 ( 3 x 9825 )
Living Sword II17574 ( 1 x 17574 )
Heel Wrestler II +14960 ( 1 x 14960 )
Mud Golem +14160 ( 2 x 7080 )
Lizardman Warrior II +14112 ( 6 x 2352 )
Wight Knight II +13698 ( 3 x 4566 )
Corpse Balloon II13260 ( 1 x 13260 )
Corpse Rat II +12330 ( 5 x 2466 )
Dwarven Overseer II +12100 ( 1 x 12100 )
Ape Scout II +11160 ( 1 x 11160 )
Wight Ranger II +10830 ( 1 x 10830 )
Goblin Miner II +10240 ( 1 x 10240 )
Watchape II +9960 ( 2 x 4980 )
War Boar +9840 ( 1 x 9840 )
Goblin Thief II +9210 ( 3 x 3070 )
Wild Boar II9189 ( 1 x 9189 )
Skeleton Warrior II +8772 ( 3 x 2924 )
Light Footman II +8670 ( 3 x 2890 )
Corpse Balloon +8480 ( 1 x 8480 )
Mummy +8160 ( 3 x 2720 )


Highest AOE potential PHYSICAL familiars

Corpse Balloon II66300 ( 5 x 13260 )
Dwarven Overseer II +60500 ( 5 x 12100 )
Lizardman Hunter II +29475 ( 3 x 9825 )
Living Sword II17574 ( 1 x 17574 )
Ninja Hawk II +16100 ( 5 x 3220 )
Heel Wrestler II +14960 ( 1 x 14960 )
Lizardman Warrior +14400 ( 5 x 2880 )
Mud Golem +14160 ( 2 x 7080 )
Lizardman Warrior II +14112 ( 6 x 2352 )
Wight Knight II +13698 ( 3 x 4566 )
Corpse Rat II +12330 ( 5 x 2466 )
Ape Scout II +11160 ( 1 x 11160 )
Wight Ranger II +10830 ( 1 x 10830 )
Goblin Miner II +10240 ( 1 x 10240 )
Watchape II +9960 ( 2 x 4980 )
War Boar +9840 ( 1 x 9840 )
Goblin Thief II +9210 ( 3 x 3070 )
Wild Boar II9189 ( 1 x 9189 )
Skeleton Warrior II +8772 ( 3 x 2924 )
Light Footman II +8670 ( 3 x 2890 )
   

Highest single target potential MAGIC familiars

Imperial Scout II +18252 ( 6 x 3042 )
Imperial Scout +15660 ( 6 x 2610 )
Dwarven Mine Worker II +9090 ( 3 x 3030 )
Giant Eagle +9000 ( 4 x 2250 )
Imperial Halberdier +8610 ( 1 x 8610 )
Dwarven Engineer II +8150 ( 1 x 8150 )
Dwarven Mine Worker +7830 ( 1 x 7830 )
Lizardman Messenger II +7380 ( 3 x 2460 )
Sahagin Warrior +6480 ( 3 x 2160 )
Dwarven Engineer +5600 ( 1 x 5600 )
Jiang Shi +4500 ( 1 x 4500 )
Slime II +3140 ( 1 x 3140 )
Battle Ninja II +2880 ( 1 x 2880 )
Jiang Shi II +2600 ( 1 x 2600 )
Sahagin Warrior II +2490 ( 1 x 2490 )
Ashigaru II +2460 ( 1 x 2460 )
Treant +2250 ( 1 x 2250 )
Gorilla Huntsman +2050 ( 1 x 2050 )




Highest AOE potential MAGIC familiars

Dwarven Engineer +28000 ( 5 x 5600 )
Dwarven Engineer II +24450 ( 3 x 8150 )
Imperial Scout II +18252 ( 6 x 3042 )
Imperial Scout +15660 ( 6 x 2610 )
Jiang Shi +13500 ( 3 x 4500 )
Jiang Shi II +13000 ( 5 x 2600 )
Slime II +9420 ( 3 x 3140 )
Dwarven Mine Worker II +9090 ( 3 x 3030 )
Giant Eagle +9000 ( 4 x 2250 )
Imperial Halberdier +8610 ( 1 x 8610 )
Dwarven Mine Worker +7830 ( 1 x 7830 )
Sahagin Warrior II +7470 ( 3 x 2490 )
Lizardman Messenger II +7380 ( 3 x 2460 )
Sahagin Warrior +6480 ( 3 x 2160 )
Battle Ninja II +2880 ( 1 x 2880 )
Ashigaru II +2460 ( 1 x 2460 )
Treant +2250 ( 1 x 2250 )
Gorilla Huntsman +2050 ( 1 x 2050 )
   
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